Environmental Artist
2 11 2006Job Description:
Building 3D realistic immersive worlds from concept artwork (Please note: This position involves environmental modeling, no character work)
Requirements/Skills:
Ability to build realistic 3D objects from concept artwork
Extensive knowledge of 3D Studio Max and Photoshop is required
Proven texture creation and mapping abilities
Ability to learn and work with proprietary tools
Traditional art skills are a plus
Must be willing to take art direction well and work in a team under tight deadlines
Game development or 3D experience is a must
Passion for video games and the desire to have fun at work!
Apply in confidence to my address LanceLeFort’AT’hotmail.com
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