Tools Programmer needed - C++ XBox, Xbox 360, PS2, PS3…

2 11 2006

Tools Programmer

Job Description:
We are looking for a proactive, strong programmer to extend and enhance our game production tools. The applicant must be able to communicate effectively with non-technical staff, and should derive a sense of achievement in making our artists and designers’ lives enjoyable and productive. Candidates are expected to have related work to showcase.

Requirements:
Solid understanding of Win32 API and MFC programming.
Minimum of 3 Years of professional experience in C++
Good Knowledge of Computational Geometry, Linear algebra and 3D graphics is necessary.
Familiarity with a 3D Modeling package, preferably 3D Studio Max.
Previous experience as a Tools Programmer in the Game, Film or CAD industry a considerable plus.

Apply in confidence to LanceLeFort’AT’hotmail.com





Production Designer/Concept Artist

2 11 2006

Production Designer/Concept Artist

Requirements/Skills:
2-5 yrs. relevant experience
Strong illustration background especially in environmental design
Exceptional eye for light, shade, color and detail
Proficiency using Adobe Photoshop and/or other applications such as Corel Painter
Must work well in a team environment
Passion for videogames
Able to work full-time in the Toronto area
Pluses:
Proficiency and experience storyboards/animatics
Knowledge of 3D Studio Max

Drop me your resume, portfolio or links to samples at LanceLeFort’AT’hotmail.com





Environmental Artist

2 11 2006

Environmental Artist

Job Description:
Building 3D realistic immersive worlds from concept artwork (Please note: This position involves environmental modeling, no character work)

Requirements/Skills:
Ability to build realistic 3D objects from concept artwork
Extensive knowledge of 3D Studio Max and Photoshop is required
Proven texture creation and mapping abilities
Ability to learn and work with proprietary tools
Traditional art skills are a plus
Must be willing to take art direction well and work in a team under tight deadlines
Game development or 3D experience is a must
Passion for video games and the desire to have fun at work!

Apply in confidence to my address LanceLeFort’AT’hotmail.com





Senior Game Designer needed

2 11 2006

Senior Game Designer

Job Description:
We are looking for a talented and experienced Senior Game Designer to develop driving games on next-generation consoles. The candidate must be able to communicate game vision to other game designers and the development team. He or she will also be responsible for creating, analyzing, and editing design documents.

Requirements:
4+ years game design experience including experience on at least two shipped games.
Driving game design experience.
Excellent written and oral communication skills.
Strong organizational and interpersonal skills.
Works well in a team environment.
Takes and understands direction well, meets deadlines and handles multiple tasks.
Able to quickly master proprietary tools and development processes.
Passionate about playing and making console games.
Obssessed with getting details right.

Pluses:
Strong technical knowledge
Shooter game design experience
Online game design experience (e.g. online careers, persistent worlds, community features)
Experience from other entertainment media: screenwriting, editing, television, filmmaking, music production, etc.
Project scheduling experience

If interested apply to my address in confidence at LanceLeFort’AT’hotmail.com. Include resume, samples, salary expectations.





Game Programmer - XBOX 360, PS2, Next Gen games

2 11 2006

Job Description:
Immediate opening for a game programmer; Looking for someone who can create high performance, robust code to help bring fantastic game worlds to life. The successful candidate will be responsible for the creation, modification and maintenance of game object and event logic code as well as be called upon to perform occasional level design tools support. Candidates are expected to have related work to showcase.

Requirements:
Must have a passion for video games.
2+ years professional C++ experience.
Familiarity with 3D math (vectors, matrices, linear and affine transformations)
Previously shipped game titles or strong demos.
Self-motivated and able to work without close supervision.
Excellent problem solving and communication skills.
Skilled at writing high performance and robust code.
The Ideal Candidate will also have:
Shipped a game title within the last 2 years.
Experience with realistic physics simulation.
Experience writing multithreaded code.
Experience writing networking code.

Apply in confidence to LanceLeFort’AT’hotmail.com with resume, salary ballpark, any other relevant samples  of your work.





Audio Programmer Wanted - Video Console Game, XBOX 360, PS2, PS3…

2 11 2006

Audio Programmer

Job Description:
The successful candidate will be implementing audio systems for next generation console games. Candidates are expected to have related work to showcase.

Requirements:
2+ years game development experience, with at least 1 shipped title.
Proficient in C++
Written audio code for games.
In-depth knowledge of 3D math (vectors, matrices, quaternions, etc.)
Excellent problem solving and communication skills.
Self-motivated and able to work without close supervision.
Must be skilled in writing fast and robust code.
Must have a passion for video games.
The Ideal Candidate will also have:
Developed multi-platform software.
Written multithreaded applications

contact me at LanceLeFort’AT’hotmail.com if you are interested in this position or if you wish to recommend someone with the right chops for this role.